I'm Shuyona, a game developer who builds experiences that blur the line between code and character.
Every system tells a story. Every interaction teaches a lesson.
5+ years building complex game systems and interactive experiences.
NPC behavior trees, emotional state machines, player feedback loops.
Procedural animations, state-driven transitions, real-time responsiveness.
Complex state persistence, player data tracking, system recovery.
Three.js, interactive 3D web experiences, performance optimization.
Player progression, skill trees, hidden mechanics, meta-game design.
Real-time emotional state machine with scroll-based reactions.
Dynamic personality system with persistent state variables.
Game UI design disguised as web experience.
Hidden progression mechanics rewarding exploration.
Awarded for innovative NPC emotional state machine implementation.
Recognized for procedural animation systems in indie game development.
Most innovative portfolio experience voted by 10,000+ developers.
Discovered and featured by industry veterans for systems thinking approach.
Phantom Games Studio
Led AI behavior systems for 3 major releases. Implemented emotional state machines that adapt to player actions.
Neon Interactive
Designed NPC interaction systems. Created procedural animation frameworks for indie titles.
Cyber Dreams Inc
Built interactive character systems. Developed state management tools for animation pipelines.
Game Developer & System Designer
shuyona@game.dev
+1 (555) 123-4567
This isn't a website. It's a systems demo disguised as a portfolio.
Frontend:
Tailwind CSS, Vanilla JS
State Management:
Persistent Browser Storage
Animation:
CSS Transitions, Web Animations
3D Characters:
Three.js Ready, WebGL Backend
Every interaction teaches the system something about the user. This is AI thinking applied to web design.