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About

I'm Shuyona, a game developer who builds experiences that blur the line between code and character.

Every system tells a story. Every interaction teaches a lesson.

5+
Years Experience
12+
Games Shipped
Shuyona Character

Skills

Unity Engine

5+ years building complex game systems and interactive experiences.

🧠

AI Systems

NPC behavior trees, emotional state machines, player feedback loops.

🎯

Animation Logic

Procedural animations, state-driven transitions, real-time responsiveness.

🔧

State Management

Complex state persistence, player data tracking, system recovery.

⚙️

WebGL Integration

Three.js, interactive 3D web experiences, performance optimization.

🎮

Game Systems

Player progression, skill trees, hidden mechanics, meta-game design.

Projects

Emotional AI Demo

Emotional AI Demo

Real-time emotional state machine with scroll-based reactions.

Unity C# AI Systems
NPC Behavior Tree

NPC Behavior Tree

Dynamic personality system with persistent state variables.

Unreal Engine C++ Behavior Trees
Interactive Portfolio

Interactive Portfolio

Game UI design disguised as web experience.

Three.js WebGL State Machines
Meta Game System

Meta Game System

Hidden progression mechanics rewarding exploration.

JavaScript Web APIs Progression

Achievements

Best AI System

2023

Awarded for innovative NPC emotional state machine implementation.

Technical Excellence

2022

Recognized for procedural animation systems in indie game development.

Community Choice

2021

Most innovative portfolio experience voted by 10,000+ developers.

Hidden Gem

2020

Discovered and featured by industry veterans for systems thinking approach.

Experience

Senior Game Developer

Phantom Games Studio

2021 - Present

Led AI behavior systems for 3 major releases. Implemented emotional state machines that adapt to player actions.

Game Systems Designer

Neon Interactive

2019 - 2021

Designed NPC interaction systems. Created procedural animation frameworks for indie titles.

Gameplay Programmer

Cyber Dreams Inc

2018 - 2019

Built interactive character systems. Developed state management tools for animation pipelines.

Contact

Contact Character

Shuyona

Game Developer & System Designer

shuyona@game.dev

+1 (555) 123-4567

Developer Mode

System Architecture

This isn't a website. It's a systems demo disguised as a portfolio.

Emotional State Machine: 7 States, 4 Variables
Scroll-based Narrative: Behavioral Input System
Easter Egg Framework: 8 Hidden Interactions
Skill Tree Progression: 4 Unlockable Nodes

Technical Stack

Frontend:

Tailwind CSS, Vanilla JS

State Management:

Persistent Browser Storage

Animation:

CSS Transitions, Web Animations

3D Characters:

Three.js Ready, WebGL Backend

Hidden Message

Every interaction teaches the system something about the user. This is AI thinking applied to web design.